"Once an expensive pursuit, virtual reality has become more affordable thanks to tools such as Google Cardboard. Last fall, Microsoft also introduced a batch of relatively affordable mixed reality headsets that cut down the number of sensors needed to provide an immersive experience."
"Makerspaces will continue to be a driving force behind STEAM education with schools utilizing technology (think 3D printers) and traditional art supplies (think construction paper)."
"Digital citizenship was at the forefront in 2017, with schools looking to help their students identify everything from fake news to phishing attempts. Google even partnered with ISTE to create a game that drove these tenets home."
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